The Manhattan
COCKTAIL BAR
ALEKSANDAR PAVLOVIC
Programmer specializing in C++
♠ Self-motivated programmer with strong skills in C++. ♠ Created several projects using C++ and Unreal Engine 4. ♠ Capable of writing clear, readable and modular code. ♠ Always working on new projects. ♠
Game project - Knight and Enemies
(Unreal Engine/C++)






C++ project - Particle effect simulation
⌨ Created 3 classes: Particle, Swarm and Screen.
⌨ Used SDL API for the graphics output.
⌨ Initialized every pixel with random direction and speed, which I updated in every frame.
⌨ After random intervals, pixels are initialized again and again.
⌨ Color changing done with sinusoidal function.
⌨ Implemented blurring filter, called every frame to blur pixels from previous frames.
Game project - Bulls & Cows (Unreal Engine/C++)
⌨ Created a small logic game, with the goal of guessing randomly chosen word, which is also an isogram. Isograms are words with no repeating letter.
⌨ For a guessed letter which is in the right place in the word, player gets a Bull; for a guessed letter which is in the word, but not in the right place, player gets a Cow; number of lives is twice the word length.
⌨ Implemented game logic and giving feedback to the player.
⌨ Designed the scene.